![]() ![]() People who counsel me when I’m down, who buy me a cup of joe because they think my prices are unreasonably low, who chime in on negative reviews to let trolls know that you aren’t imaginary, who order signed copies of books they’ve already read, who make this website an active, exciting place to visit, and who pay for the books they steal. Especially readers as awesome as you all. Look, I’m just delighted to have readers. Some have trial versions that allow the free use, but once I saw how much I relied on the thing, I wanted to support the creator. There’s probably a dozen or so apps like this that I’ve paid for after years of using them for free. How cool an exchange is that? There’s a ton of little software programs that I use daily, like VSO Resize and WinRar that I love to support. ![]() So I fired up Calibre, converted one of my. And they wanted to let me know that they couldn’t find FIRST SHIFT: LEGACY on any of the pirate sites. And here’s the cool thing, tonight I got an e-mail from someone who stole the Omnibus, loved it, and sent me more than the retail price through Paypal. I felt no small twinge of pride when I first saw that I was getting passed around by pirates. The funny thing is, it took the Wool explosion to even land me on pirate sites. I always bought those games on the day of release. No DRM at all, because they knew fans would reward them for making it easy to install and own the game. Some of my favorite game developers adopted this strategy a while back. I wanted to reward the buyer rather than worry about the pirate. This is the digital rights management protection that makes it difficult to convert my books, copy them around, all that stuff. That meant never putting DRM on my e-books. I wanted it to be easy as hell for other people to own my stuff. When I became a content creator a few years ago, I used my own experiences as a guide. The pain in the ass of finding a keygen and dealing with the viruses that came with pirated games or software, at some point the thrill of getting something for free wore off and I just wanted to spend the money, own the thing legally, be able to install updates and all that, and above all: support the people who code and create art and are trying to afford daycare for their kids. I was a general scallywag when I was younger.Īs I got older and started earning a paycheck. I’ve “sampled” games and software before paying for them. I’ve got songs I’ve snagged because I bought the cassette two decades ago and feel entitled to own the material for life. I’ve been known to download a thing or two without paying for it. ![]()
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